Week #10: Give Me Some Space, Brah
Nov 2, 2019 ·
31m 25s
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Description
Space in games (where the game takes place) and asthetics (the cohesive feel of a game) takes our discussion into Falling Water, and "Cel-da". Discussion of Jesse Schell's "The Art...
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Space in games (where the game takes place) and asthetics (the cohesive feel of a game) takes our discussion into Falling Water, and "Cel-da". Discussion of Jesse Schell's "The Art of Game Design."
show less
Information
Author | Greg |
Organization | Greg |
Website | - |
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